October 12, 2002
Ray Dream Studio (now succeeded by Carrara Studio)

Now that you know how to create primitives and perform simple Boolean operations with them, you should now be able to create a simple scene like the one shown above.

Use a large flattened cube for the base, and add whatever shape blocks that you like. Remember, you only need to create a block once, you can then duplicate it as many times as you need to.

Even though we did have a look at the alignment toolbox, for a scene like this, it is much easier to use the collision detection button. Make sure that you use a wide variety of colours for your blocks, to give the scene more interest

Arrange your blocks any way that you like. Don't worry too much about the lighting at this stage, we will be looking at lighting later in the course.

Unless stated otherwise all images in the galleries are the copyright of Alan T Horwell

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