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ICPMM45cA Incorporate Animation Into Multimedia Presentations |
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| Study Guide and Assessment Matrix | ||
| Use. | This unit describes the competency required to incorporate animation into multimedia presentations | |
| Scope. | This module will be delivered and assessed using IBM compatible PC's in a LAN environment | |
| Relevance. | The project life cycle and the IT methodology employed will determine which particular units of competency are relevant to this unit, some include the Project Management, Implementation, Support, the teamwork functional areas and documentation. | |
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Nominal Duration 40 hours. | |
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Element 1 |
Identify and describe formats of digital video | |
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(1)
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A range of computer assisted animation techniques and software are identified and distinguishing features examined | |
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(2)
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Contemporary digital animation software is selected appropriate to a range of given outcomes | |
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(3)
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Single and multiple frame software for creating and editing digital animation are examined for a specified outcome | |
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(4)
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Methods for joining multiple frames
of animation are explained for a specified outcome Backgrounds (static and moving) for an animated sequence are examined and selected to be appropriate for the job |
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(5)
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Backgrounds (static and moving) for an animated sequence are examined and selected to be appropriate for the job | |
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(6)
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Alpha channels for compositing digital animation are explained appropriate for the job to be undertaken | |
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(7)
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The formats employed to create a given 2D animated sequence are described | |
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Element 2 |
Use digital animation software | |
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(1)
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Appropriate digital animation software is assessed and selected for the job | |
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(2)
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Entering and exiting the selected digital animation software are demonstrated and the tools and features of the program used correctly | |
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(3)
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Editing and manipulating digital animation are demonstrated and the tools and features of the program used correctly | |
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(4)
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Animation is saved and retrieved using the designated file formats | |
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Element 3 |
Design and edit digital animation | |
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(1)
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Digital animation software is selected appropriate to the required outcome | |
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(2)
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Line and polygon constructions are created using the selected software | |
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(3)
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Rigid and non-rigid objects are constructed and animated against a static background | |
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(4)
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Rigid and non-rigid objects are combined into a single animated sequence | |
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(5)
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Complex animated movements are created and joined in sequence | |
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(6)
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Moving backgrounds are created and joined with rigid and non-rigid objects in sequence | |
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(7)
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Techniques of animation are used including motion blur and object exaggeration | |
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(8)
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Time stamping techniques are applied to the animation frames | |
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(9)
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Digital animation is saved using the appropriate file techniques | |
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Element 4 |
Present a digital animation sequence | |
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(1)
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Digital animation is tested and combined with other digital imaging, sound and/or video to create a multimedia sequence | |
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(2)
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The multimedia sequence including animation is saved and presented | |
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Note
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These are the skills and knowledge that the student will require, to be able to prove competency for this unit. These may be pre-existing, or acquired during the undertaking of this unit. | |
| Underpinning knowledge | ||
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Detailed knowledge of digital animation formats |
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Detailed knowledge of computer assisted animation techniques | |
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Detailed knowledge of the principles of digital animation design | |
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Technical requirements for preparing artwork for multimedia output | |
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Recognition and how to use and apply different technologies for design purposes | |
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Broad knowledge base incorporating theoretical concepts of design principles | |
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Broad knowledge base incorporating theoretical concepts of multimedia software packages | |
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Detailed knowledge of information sources | |
| Underpinning skills | ||
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Basic analysis skills in relation to normal routine
work processes |
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Detailed skills in using applications features | |||||||
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Basic skills in interpreting technical information | |||||||
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Problem solving skills in known areas during normal routine work processes | |||||||
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Plain English literacy and communication skills in relation to dealing with clients and team members | |||||||
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Project planning skills in relation to scope, time, cost, quality, communications | |||||||
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Research skills for identifying, analysing and evaluating broad features of current multimedia usage and best practice in multimedia products and procedures | |||||||
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| Assessment Matrix | |||
| Element(s) Covered | Type of Assessment | Description | |
| Element | Written | Assignment 1 | |
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1.1
1.2 1.3 1.4 1.5 1.6 1.7 2.1 |
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Select three of the currently available 2D animation programs on the
market, identify their major features and what formats they can export
to. |
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| Practical | Assignment 2 | ||
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2.2
2.3 2.4 3.1 |
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Create a simple animated GIF file for use on
a Web page Create a simple Flash movie and save it in a format suitable for use on a Web page, and also as a stand alone player |
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| Practical | Assignment 3 | ||
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3.2
3.3 3.4 3.5 3.6 3.7 3.8 3.9 |
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Create a multi scene animated movie of at least 2 minutes duration. Include the following features |
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Still and animated backgrounds | ||
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Rigid and non-rigid objects | ||
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Complex animation's | ||
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Motion blur and object exaggeration | ||
| Practical | Assignment 4 | ||
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4.1
4.2 |
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The above animation should be enhanced with sound
and/or music The animation is to be saved in a stand alone format and presented to the class |
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| Observation |
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Any of the above activities carried out in the classroom may be observed, to assess the students proficiency in the required skills. | |
| Prepared by Alan T Horwell |
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